Wednesday, July 27, 2011

Battlefield 3 Alpha Invite Trial

Just got a battlefield 3 alpha trial invite. Shock horror. Hopefully confirm its genuine and get involved soon.

Update - Its legit, Sadly I will not be able to do videos or release any information but well done anyone else who got selected.

Wednesday, July 20, 2011

Terraria Patch Notes 1.0.6

Full Updated Patch notes are here -

http://pottah.blogspot.com/2011/08/terraria-patch-106-live-here-are-patch.html


Below is OUDATED list. Above link is to current released live patch as of 9th August 2011.

New Additions and Changes
Inventory/GUI improvements:
Colored inventory boxes.
Loot All and Quick Stack Chest functions.
Trash Can which allows you to retrieve the last item thrown away.
Items picked up will be placed in the bottom right corner of the inventory first.
Lock button which prevents the hotbar from being altered.
Four new inventory slots for ammo.
Exact health value will be shown above the health bar.
All mana items will be blue instead of purple.
Health gain text will be green.
Right-clicking equippable items will equip them.
Shift-clicking items will vendor them (if trading with an NPC) or will otherwise trash them.
Ammo consuming weapons placed in the hotbar will now display how much ammo there is remaining.
The seven most recently connected servers will now be displayed in the Multiplayer menu.
It is no longer possible to drop items through the spaces between boxes in the inventory.
Grapple hotkey added.
New sounds on some currently quiet enemies/events.
Magic and mana system overhauled.
The rate of mana regeneration is based on a percentage of your maximum mana.
Regeneration rate further varies depending on your current mana (less = slower).
Mana regeneration bonuses have been converted to maximum mana bonuses.
Healing potion effectiveness reduced and cooldown increased (Potion Sickness debuff which lasts 60 seconds).
Life now regenerates automatically. The longer it's been since you've been hit, the faster it regenerates.
Damage given and received has a 15% variance. There is a 4% chance of a critical hit which deals 100% extra damage (player to enemy only).
New hairstyles.

New dungeon content:
Spinning spike-ball trap.
Locked Chests which require Keys to open.
Increased Spike spawn during world generation.
New Night's Edge and Dark Lance sprites.
Items sold to NPCs can be bought back for the selling price.
Addition and removal of background tiles have now been sped up, as well as 1 tile hole being automatically filled up.

New status ailments which provide negative effects to both the player and NPCs:
Poisoned
On Fire!
Cursed
Darkness
Jungle Armor stats altered:
Increases maximum mana
increases magic critical strike chance
Set bonus: 16% mana usage
Necro Armor stats altered:
Increases ranged damage
Set bonus: 20% chance not to consume ammo
Improved flail mechanics.
Different weapons will have different damage types. Eventually in later updates, certain damage types may be more/less effective against certain enemies.
Cacti no longer cause knock-back.
Thorny Bushes will now be destroyed after touching them.
The Band of Starpower now adds 20 maximum mana instead of speeding up mana regeneration.
Lava Slimes will no longer burst into a pool of lava when killed.

Bug Fixes
Eater of Worlds will be listed as "flees" when the player exits The Corruption instead of being listed as "defeated".
Night Owl Potion will actually work.
Rejuvenation potions will work with the Quick Heal and Quick Mana functions.
Dungeons will no longer spawn in the ocean.
NPCs who are far from home will no longer "flip out".

----------------------------------- Future Changes ------------------------------------

These planned changes have been announced as possibilities in future updates, but won't feature in the next version.
New Additions and Changes
More Floating Islands content.
Return of Cobalt Armor.
More furniture for builders to work with.
Window (and a curtained variation)
Bell
Painting (small and large)
Lantern
Clock (?)
Red Banner
Blue Banner
Trash Can
Safe
Bath
Armor Stand (?)
Wooden Stand
Cauldron
Throne
Lamp-post
Grandfather Clock
Piano/Organ
Dresser
Mirror
Wardrobe
Torch Stand
Bench
Pure PvP servers with team based objectives, including newly generated worlds with an automatically created tower on each side of the map, with players fighting each other on a CTF game mode.
Adding sloped/inclined tiles to make the world smoother.
New harder world types:
Alien planets
alternate dimensions
evil worlds
Enemy factions that will move into your world, and build their own city.
More events:
volcanoes
earthquakes
more/improved invasions
Weather:
seasons
snow
floods
Farming and stamina system that gives a bonus to player stats.
Separate cooldowns for edibles.
Mechanics for making traps and devices.
Implementation of Steam features.
Multiplayer improvements.
NPCs which can give quests to provide more content.
New items:
Reinforced Door
Stone Door
Portcullis
Campfire
Flag
Fishing Pole
Background vistas which will provide a backdrop in different areas of the map.
Bushes to provide more flora to the world.
Stalagmites and stalactites in caves.


Friday, July 8, 2011

Civworld facebook game tips

Having been playing this civworld facebook beta game for a while now I thought id share some tips for success.

First off you want to grow, growth is the key to moving forward fast. So you want to concentrate on food to get more population, more population = more civs to get working on new tasks.

You ideally want granary and orchards with your first lots of production.

Finish off any tasks you are given straight away as they reward you greatly.

Do not forget to harvest at the bottom left of the screen.

Most of all have fun and enjoy the game.

Minecraft Beta 1.7.3 patch notes


Here is the latest patch notes for the minecraft patch 1.7.3 nothing too fancy sadly.
Bug fixes, bug fixes and bug fixes.
- Corrected a block duplication bug when using pistons
- Corrected a redstone torch duplication bug when using pistons
- Corrected a client crash when placing a sign in front of the piston, powering the piston and then removing the block beneath the sign
- Ice blocks are now pushed without causing water streams breaking everything
- Booster rails are no longer being powered magically without a power source
- Pistons connected to the end of a piston-transistor via redstone are now properly closed when the power goes out
- Doors no longer create purple particles
- Hacking clients can no longer edit texts of placed signs in multiplayer
- Changed so that paintings pushed by pistons will pop off