Just got a battlefield 3 alpha trial invite. Shock horror. Hopefully confirm its genuine and get involved soon.
Update - Its legit, Sadly I will not be able to do videos or release any information but well done anyone else who got selected.
Wednesday, July 27, 2011
Wednesday, July 20, 2011
Terraria Patch Notes 1.0.6
Full Updated Patch notes are here -
http://pottah.blogspot.com/2011/08/terraria-patch-106-live-here-are-patch.html
http://pottah.blogspot.com/2011/08/terraria-patch-106-live-here-are-patch.html
Below is OUDATED list. Above link is to current released live patch as of 9th August 2011.
New
Additions and Changes
Inventory/GUI
improvements:
Colored
inventory boxes.
Loot
All and Quick Stack Chest functions.
Trash
Can which allows you to retrieve the last item thrown away.
Items
picked up will be placed in the bottom right corner of the inventory
first.
Lock
button which prevents the hotbar from being altered.
Four
new inventory slots for ammo.
Exact
health value will be shown above the health bar.
All
mana items will be blue instead of purple.
Health
gain text will be green.
Right-clicking
equippable items will equip them.
Shift-clicking
items will vendor them (if trading with an NPC) or will otherwise
trash them.
Ammo
consuming weapons placed in the hotbar will now display how much ammo
there is remaining.
The
seven most recently connected servers will now be displayed in the
Multiplayer menu.
It
is no longer possible to drop items through the spaces between boxes
in the inventory.
Grapple
hotkey added.
New
sounds on some currently quiet enemies/events.
Magic
and mana system overhauled.
The
rate of mana regeneration is based on a percentage of your maximum
mana.
Regeneration
rate further varies depending on your current mana (less = slower).
Mana
regeneration bonuses have been converted to maximum mana bonuses.
Healing
potion effectiveness reduced and cooldown increased (Potion Sickness
debuff which lasts 60 seconds).
Life
now regenerates automatically. The longer it's been since you've been
hit, the faster it regenerates.
Damage
given and received has a 15% variance. There is a 4% chance of a
critical hit which deals 100% extra damage (player to enemy only).
New
hairstyles.
New
dungeon content:
Spinning
spike-ball trap.
Locked
Chests which require Keys to open.
Increased
Spike spawn during world generation.
New
Night's Edge and Dark Lance sprites.
Items
sold to NPCs can be bought back for the selling price.
Addition
and removal of background tiles have now been sped up, as well as 1
tile hole being automatically filled up.
New
status ailments which provide negative effects to both the player and
NPCs:
Poisoned
On
Fire!
Cursed
Darkness
Jungle
Armor stats altered:
Increases
maximum mana
increases
magic critical strike chance
Set
bonus: 16% mana usage
Necro
Armor stats altered:
Increases
ranged damage
Set
bonus: 20% chance not to consume ammo
Improved
flail mechanics.
Different
weapons will have different damage types. Eventually in later
updates, certain damage types may be more/less effective against
certain enemies.
Cacti
no longer cause knock-back.
Thorny
Bushes will now be destroyed after touching them.
The
Band of Starpower now adds 20 maximum mana instead of speeding up
mana regeneration.
Lava
Slimes will no longer burst into a pool of lava when killed.
Bug
Fixes
Eater
of Worlds will be listed as "flees" when the player exits
The Corruption instead of being listed as "defeated".
Night
Owl Potion will actually work.
Rejuvenation
potions will work with the Quick Heal and Quick Mana functions.
Dungeons
will no longer spawn in the ocean.
NPCs
who are far from home will no longer "flip out".
-----------------------------------
Future Changes ------------------------------------
These
planned changes have been announced as possibilities in future
updates, but won't feature in the next version.
New
Additions and Changes
More
Floating Islands content.
Return
of Cobalt Armor.
More
furniture for builders to work with.
Window
(and a curtained variation)
Bell
Painting
(small and large)
Lantern
Clock
(?)
Red
Banner
Blue
Banner
Trash
Can
Safe
Bath
Armor
Stand (?)
Wooden
Stand
Cauldron
Throne
Lamp-post
Grandfather
Clock
Piano/Organ
Dresser
Mirror
Wardrobe
Torch
Stand
Bench
Pure
PvP servers with team based objectives, including newly generated
worlds with an automatically created tower on each side of the map,
with players fighting each other on a CTF game mode.
Adding
sloped/inclined tiles to make the world smoother.
New
harder world types:
Alien
planets
alternate
dimensions
evil
worlds
Enemy
factions that will move into your world, and build their own city.
More
events:
volcanoes
earthquakes
more/improved
invasions
Weather:
seasons
snow
floods
Farming
and stamina system that gives a bonus to player stats.
Separate
cooldowns for edibles.
Mechanics
for making traps and devices.
Implementation
of Steam features.
Multiplayer
improvements.
NPCs
which can give quests to provide more content.
New
items:
Reinforced
Door
Stone
Door
Portcullis
Campfire
Flag
Fishing
Pole
Background
vistas which will provide a backdrop in different areas of the map.
Bushes
to provide more flora to the world.
Stalagmites
and stalactites in caves.
Friday, July 8, 2011
Civworld facebook game tips
Having been playing this civworld facebook beta game for a while now I thought id share some tips for success.
First off you want to grow, growth is the key to moving forward fast. So you want to concentrate on food to get more population, more population = more civs to get working on new tasks.
You ideally want granary and orchards with your first lots of production.
Finish off any tasks you are given straight away as they reward you greatly.
Do not forget to harvest at the bottom left of the screen.
Most of all have fun and enjoy the game.
First off you want to grow, growth is the key to moving forward fast. So you want to concentrate on food to get more population, more population = more civs to get working on new tasks.
You ideally want granary and orchards with your first lots of production.
Finish off any tasks you are given straight away as they reward you greatly.
Do not forget to harvest at the bottom left of the screen.
Most of all have fun and enjoy the game.
Minecraft Beta 1.7.3 patch notes
Here
is the latest patch notes for the minecraft patch 1.7.3 nothing too fancy sadly.
Bug
fixes, bug fixes and bug fixes.
-
Corrected a block duplication bug when using pistons
- Corrected a redstone torch duplication bug when using pistons
- Corrected a client crash when placing a sign in front of the piston, powering the piston and then removing the block beneath the sign
- Ice blocks are now pushed without causing water streams breaking everything
- Booster rails are no longer being powered magically without a power source
- Pistons connected to the end of a piston-transistor via redstone are now properly closed when the power goes out
- Doors no longer create purple particles
- Hacking clients can no longer edit texts of placed signs in multiplayer
- Changed so that paintings pushed by pistons will pop off
- Corrected a redstone torch duplication bug when using pistons
- Corrected a client crash when placing a sign in front of the piston, powering the piston and then removing the block beneath the sign
- Ice blocks are now pushed without causing water streams breaking everything
- Booster rails are no longer being powered magically without a power source
- Pistons connected to the end of a piston-transistor via redstone are now properly closed when the power goes out
- Doors no longer create purple particles
- Hacking clients can no longer edit texts of placed signs in multiplayer
- Changed so that paintings pushed by pistons will pop off
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